The Indiana Jones Extravaganza: Part One
Our news staff brings us a review of the latest Indiana Jones media.
SN: Hello, fellow poopers! This is SonicNerd23 and Full Metal Kiwi here to bring you part 1 of a 2-part Indiana Jones review extravaganza. This week, we’ll be reviewing Lego Indiana Jones: The Original Adventures.
FMK: This game has been released on 360, PS3, Wii, PS2, and the DS. They’re pretty much all the same. I got the 360 version. I recommend this one most, due in part that all 50 achievements are quotes from the movies. Nice touch!
SN: Eh. Well, personally, I find the Wii version to be cool. With just a flick of the Wiimote, you can fire guns, crack whips, and swing swords. Of course, there is the alternate option of pressing B to attack… Oh, and the Wii version requires the Nunchuck to play. Y’know, to move the character and all.
FMK: Makes sense. They’re the same price, too, so that’s good for whatever system you own.
Well, I’ve played Lego Star Wars: The Complete Saga, so I was used to this type of game. I noticed this game has a HEAVY emphasis on puzzles, though, as opposed to Star Wars’ emphasis on combat.
SN: Oh, YES. Well, you figure that if it’s an Indiana Jones game, it’s heavy on puzzles because everything about Indiana Jones is avoiding complex traps to get to the treasure. But still, it’s rediculous. I swear it took me at least 5 to 10 minutes to solve a puzzle in the Well of Souls level.
FMK: I found the puzzles to be a mixed bag, myself. Playing through the game normally is fun, but when you’re looking for the Parcel, mailbox, and the 10 artifacts in every stage for Free Play… There’s been times where I didn’t know what to do! I didn’t encounter too many puzzles I couldn’t figure out on my own, though. But the ones I didn’t, were VERY frustrating indeed.
SN: And another problem with this game. It sometimes throws in bosses that weren’t even in the movies, ala the Nazi Lobot-like guy or the giant Nazi tank itself. I mean, do you remember the scene in Raiders where Indy fights a giant Snake before exiting the Well of Souls? I think he’d soil himself if he ever did.
FMK: Well, the entire game itself is filled with more combat. I think the game would be too easy or boring if it didn’t have added enemy encounters. At the same time, some enemies are just annoying. Any enemy that has guns or bazookas will probably kill you if there’s enough of them. I’ve lost MUCH money thanks to those bazooka guys…
SN: I know. Seriously, in the Motorcycle Escape level in Crusade, the end area is just a pain in the neck to get through with an almost-filled True Adventurer bar. I had to go back to that level in Free Play to get it. WITH A x2 STUD CHEAT ACTIVATED.
FMK: Ugh, did not enjoy that level… Now, I’ve played this game with a second player, and let me tell you, it’s very enjoyable. It’s the kind of game where you can annoy the hell out of eachother and laugh. You gotta hand it to a game that can make “friendly fire” hilarious.
SN: I’ve never had a 2nd player, but I would like to, from past experiences with the Lego Star Wars games. I also like the customize your own character this time around. I made Irina Spalko from Crystal Skull and Scarface. You even have the option to test out the custom character so you can see how he/she works.
FMK: I haven’t used the custom character option too much, but I think the variety is a lot better than Star Wars, and it’s much easier to choose new costume parts.
I think the length of the game is agreeable, as well. Not as many chapters as Star Wars, but the levels are a VERY good length, as opposed to some Star Wars levels being just a boss encounter.
SN: True that. The cutscenes also follow the story closely, hence their length. But I found something funny. When you’re fighting that muscular Nazi in the airplane area of the 5th level of Raiders, that Nazi is the closest thing to God (no offense to those of you that are highly religious). He can survive punches, bullet shots, heck, even missles from the freakin’ AIRPLANE! Yet he only gets damaged from punching the anvils. HOW THE HECK IS THAT PLAUSIBLE?!
FMK: I find it humorous that guns and punches do the same amount of damage in this game, and you even take the same amount of damage from a spider as a gun. Speaking of, I like the “phobias” in this game. Some characters are afraid of certain things and freeze up, forcing you to use another character. I also like how no character is really useless (like in Star Wars) since anybody can pick up weapons or punch. I remember being miffed with Star Wars that some characters had useless attacks, or couldn’t attack at all.
SN: You have a valid point. But really, I thought it was Henry Jones Sr. that had a fear of rats, not Elsa. Some things I like are how the story ties in to the levels. I thought the dart shooting scene from Raiders and the Iehova jumping part from Crusade were both cool.
FMK: Really, it brings the movies to life pretty well. I think anyone could understand the story if you had forgotten a movie before. Kinda another reason why I like the achievements, though, is because the Lego people don’t talk and you miss out on great lines. Since every achievement is a line from the movie, you get the memorable parts as well. But I digress.
How did you feel about the cheats this time around? I like the concept of finding the parcel, and then having to deliver it. Gives more meat to Free Play, rather than just repeating a level all over again.
SN: Yeah. It’s a lot more creative than, say, just finding the special red brick of a level. It’s like you have to find that red brick, find the mail box, and then drop it in. It certainly adds more of a challenge. Although it is farfetched that a mailman would go out to the desert to get a package.
FMK: I think they countered the length of Star Wars with the amount of content they could fit in one level. I like that. Makes the game worthy on its own. And it’s a game anyone can enjoy, really.
SN: Even if people didn’t see the movies, it would still be enjoyable for them. I also love the feature to pick up weapons. That way, you can have Short Round hold a bazooka.
FMK: Very enjoyable, indeed. And with the amount of extras in the game, even completists can enjoy it! A game for casuals and hardcore alike. So, how would you rate this game?
SN: 5/5 definitely. It takes everything Legos Star Wars 1, 2, and Complete Saga gave to us and increased it tenfold.
FMK: I agree! A solid 5/5 out of me as well. Equal parts thinking and difficult with fun and unlockables!
SN: I garuntee that whoever plays it will love it, and if they don’t, well, that’s they’re opinion, but I think that this game is awesome.
FMK: As a closing comment, it was really my fiancĂ©e who is the major Indy fan, but even for me, this game was GREAT fun. The only people who don’t like this game are people who hate fun.
SN: Agree’d, and one more thing from me. There are certain bonus levels and a few bonus characters you can unlock in the game that are pretty sweet. Thanks for reading this review, YouChew community. Join us next time for a review of the new Indiana Jones movie, Kingdom of the Crystal Skull.






